Search Issue Tracker
Fixed
Fixed in 1.6.4
Votes
1
Found in [Package]
1.4.6
1.6.3
Issue ID
TB-99
Regression
No
Inconsistent behavior between manual scrub of Timeline cursor and Playback button when the Wrap Mode is set to "None"
How to reproduce:
1. Open project "repro-seq-810.zip"
2. Open Timeline and dock it (Window>Sequencing>Timeline)
3. In the Hierarchy window select "Lvl 1"
4. Take the Timeline cursor and drag it after frame 390, observe the Scene view
5. Set the Timeline cursor to frame 0 and start playback by pressing the Playback button, observe the Scene view
Expected result: Both objects are not visible when 390 frame ends
Actual result: Sphere is still visible when 390 frame ends
Reproducible with: 1.2.6 (2019.4.0f1), 1.6.3 (2019.4.32f1, 2020.3.21f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13)
Note:
- In the Editor and in the Build the Sphere is still visible after frame 390 ends but it's disabled in the Timeline
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Add comment