Search Issue Tracker
By Design
Votes
0
Found in
2022.3.64f1
6000.0.53f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
Issue ID
UUM-111817
Regression
No
“[In Project] Unknown filter “i”” message is thrown in Search window
Steps to reproduce:
1. Create a new project
2. Click on the “Search by Import Log Type” button in the Project window
3. Select Errors or Warnings selection
4. Press “Open in Search” button and observe
Actual results: “[In Project] Unknown filter “i”” message is shown in the bottom of the Search window
Expected results: Search window is opened
Reproducible with versions: 2022.3.64f1, 6000.0.53f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Couldn’t reproduce with versions: 2021.3.54f1 (No “Search by Import Log Type” button)
Tested on (OS): Windows 11, macOS Sequoia 15.4 (M4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
When using the "open in search window " button in the Project browser this opens the search window. The results are computed using our indexing solution that is different than AssetDatabase. If the project doesn't contain any asset in warning the Asset provider will say that the filter is unknown since it cannot be applied to any asset.