Search Issue Tracker
Fixed in 7.2.0
Votes
0
Found in [Package]
7.1.2
Issue ID
1197799
Regression
No
[Improved Prefab] [URP] Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab
Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab
Steps to Reproduce:
1. Open attached Project
2. Select Hierarchy > Sprite Light 2D > Inspector > Light 2D > Target Sorting Layer > None
Expected Result:
Blue highlight appears on the left border of the Target Sorting Layers
Actual Result:
Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab
Reproducible on: 2020.1.0a13, 2019.3.0b10, 2019.3.0b4
Environment: Windows 10 and Mac 10.14
Note: URP as a package has been introduced in 2019.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment