Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.0b6
2017.3.0b10
2018.1.0a1
Issue ID
969484
Regression
Yes
[IMGUI] Changes made to Slider values can only be reverted incrementally
How to reproduce:
1. Open the attached "SliderBug" project and "Repro" scene
2. Click on the "GameObject" in the Hierarchy and open Inspector window
3. Notice that it has slider, change the value of slider (remember the previous one)
4. Undo the change (press CTRL+Z or Edit --> Undo Inspector)
Expected result: Value is changed to the previous one
Actual result: Value is incrementally changed, meaning that you need a dozen of UNDO's before reverting to previous value
Regression introduced in - 2017.3.0b6, 2017.2.0p1, 2017.1.2p2
Reproducible with - 2018.1.0a5, 2017.3.0b10, 2017.3.0b6, 2017.2.0p2, 2017.2.0p1, 2017.1.2p3, 2017.1.2p2
Not reproducible with - 2017.3.0b5, 2017.2.0f3, 2017.1.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment