Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4.14f1
2019.4.19f1
Issue ID
1313522
Regression
No
[IL2CPP] [2019.4] Project does not Build when there is a String with Backslash in the Code
How to reproduce:
1. Open the attached "il2cpperror.zip" Project
2. Build the Project on IL2CPP
Expected Behavior: The Project builds without problems
Actual Behavior: The project does not build
Note:
- Does not happen with Mono
- Issues is gone when backslashes are deleted
Reproducible with: 2019.4.14f1, 2019.4.20f1
Not reproducible with: 2018.4.31f1, 2019.4.13f1, 2020.2.0f4, 2021.1.0b6, 2020.2.0a4
Fixed in: 2020.2.0f4
Note:
- The developer told me to forward this case to them
- This does not seem to be reproducible on other streams
- Might be a regression in 2019.4 stream
- Full error in the edits
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1288271