Search Issue Tracker
Fixed
Fixed in 7000.0.0a1
Votes
0
Found in
2023.1.4f1
2023.1.5f1
2023.1.6f1
2023.2.0b1
2023.2.0b2
2023.3.0a3
Issue ID
UUM-44691
Regression
Yes
[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a [failing test in one of our CI jobs|https://unity-ci.cds.internal.unity3d.com/job/27067890/logs/execution].
Basically it is [a test|https://github.cds.internal.unity3d.com/unity/burst/blob/724b2bff34f114d306dbb87e166d4756c9639c52/src/Burst.Compiler.IL.Tests/Shared/090-Vectors-Maths.cs#L133] that compares the results of a method compiled with IL2CPP and Burst, respectively. The issue appears to be very similar to this BUR-1860, but this time it happens on macOS.
I have been able to repro the issue locally on my M1 Mac with the attached `Repro.cs` (extracted from the test):
Running it with mono, we get:
$ csc -unsafe Repro.cs
$ mono Repro.exe
Result = 19893.5
This is the expected output. However, with {{il2cpp}} we get:
$ ../il2cpp/il2exe/bin/Release/net7.0/il2exe --executable=Repro.exe
$ Repro_native/Repro
Result = 5
Oddly enough, when compiling with {{Debug}} configuration:
$ ../il2cpp/il2exe/bin/Release/net7.0/il2exe --executable=Repro.exe --configuration=Debug
we get this:
$ Repro_native/Repro
Result = 19855
which is a bit closer to the correct result, but still not correct.
The issue is also reproducible on Intel Macs (with different results).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors in the Console when creating a new "2D Platformer Microgame" template project
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
Add comment