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Fixed in 2021.2.X
Votes
0
Found in
2021.2.0b16
2021.2.0f1
Issue ID
1376218
Regression
Yes
[IL2CPP] Method called twice on delegate invocation when multiple generic methods with different types assigned to System.Action
How to reproduce:
1. Open the attached project "buildRepro"
2. Open the scene "GenericDelegateMethodBug" (Assets/GenericDelegateMethodBug.unity)
3. Open the Project Settings window (Edit > Project Settings...)
4. In the Player tab, set the Scripting Backend to "IL2CPP" (Player > Other Settings > Configuration)
5. Build and run the project (File > Build And Run)
6. In the built Player, inspect the Console
Expected result: The messages "printType: System.Boolean" and "printType: System.Single" are seen
Actual result: The message "printType: System.Boolean" is seen twice
Reproducible with: 2021.2.0b16, 2021.2.2f1
Not reproducible with: 2019.4.35f1, 2020.3.27f1, 2021.2.0b15, 2021.2.3f1, 2021.2.9f1, 2022.1.0b5, 2022.2.0a2
Notes:
1. Not reproducible on macOS when the Scripting Backend is set to "Mono"
2. Not reproducible on Windows
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Resolution Note (fix version 2021.2):
Fixed in: 2021.2.3f1