Search Issue Tracker
Not Reproducible
Votes
2
Found in
2018.2.0a1
2018.2.0f2
Issue ID
1060608
Regression
Yes
[IL2CPP] build fails with a DLL which has a custom attribute deriving from a custom PreserveAttribute
Steps to reproduce:
1. Download attached project
2. Build standalone player with IL2CPP backend
Expected results: Build complete without an error
Actual results: IL2CPP build fails
Reproduced with: 2018.3.0a5, 2018.2.0f2, 2018.2.0a1
Not reproducible with: 2018.1.9f1
Regression introduced in: 2018.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment