Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b4
Issue ID
566257
Regression
No
Icons are needed for two 2d physics components: edge collider and sprite collider
Icons needed for the two new components in 2d physics system:
Sprite collider
Edge collider
Below is description of the three components that has been affected:
Sprite collider references a sprite. Sprites now contain their own collider geometry.
Polygon collider lets you draw a collider shape with volume
Edge collider lets you draw a line - even if you make this into a loop, it wont have volume
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment