Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.5.0f2
Issue ID
605164
Regression
No
Highlighter looks wrong when selecting a Bone on Avatar
Highlighter looks wrong when selecting a Bone on Avatar Body Mask.
To reproduce:
- Open attached project
- Double-click on "RunsAvatar"
- Click on "Configure Avatar"
- Click on one of the bone point on avatar
- Observe that the highlighter in Hierarchy is only highlighting the first part of the object name and the text is also blurred
Please see attached screen shot and screen cast for details.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment