Search Issue Tracker
By Design
Votes
2
Found in
2017.1.0b9
Issue ID
921385
Regression
No
Higher than 0 Step Offset causes Character Controller to suddenly shift position when colliding with Game Objects
To reproduce:
1. Open the attached project
2. Play the "Bug" scene
3. Move the Character Controller to the side of the thin platform or the wall using the A and D keys
Desired outcome: Character Controller has a consistent position transition when colliding.
Actual result: Character Controller suddenly shifts position when colliding.
Reproduced with 5.5.4f1, 5.6.0b3, 5.6.1p4, 2017.1.0b1, 2017.1.0b9, 2017.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
Resolution Note:
It's simply the way the Character Controller behaves in that situation.