Search Issue Tracker
Fixed in 10.3.1
Votes
0
Found in [Package]
10.1.0
Issue ID
1303215
Regression
Yes
[HDRP]Volumetric options become grayed out in project settings after a HDRP build is completed
Steps to reproduce:
1. Create a new HDRP default template project
2. Build the project
3. Navigate to Project Settings-> HDRP Default Settings-> Lighting
Expected results: All of the Options are available to customize
Actual results: Under Fog option Volumetrics and reprojection is grayed out
Reproducible with: 2020.2.0b8(10.1.0), 2020.2.2f1(10.2.2), 2021.2.0a3(11.0.0)
Not reproducible with: 2019.4.18f1(7.5.2), 2020.2.0b8(10.0.0 - preview27)
Note:
- Only reproduces if creating a default HDRP template project, installing the HDRP package on an empty project does not reproduce the issue
- The grayed out Volumetric options cannot be enabled
- A video is attached in the edit field
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment