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By Design
Votes
0
Found in [Package]
5.13.0
Issue ID
1144545
Regression
No
[HDRP] Shadows are not cast when using Mixed Rectangle Light
How to reproduce:
1. Open the "SampleScene" in the attached "BugExample.zip" Project
2. Find "Lamp(6)" GameObject in the Scene
3. Observe the floor above the "Lamp(6)" GameObject
Expected Behavior: The floor above the "Lamp(6)" GameObject is not enlightened
Actual Behavior: The light is "seeping" into the floor above
Reproducible with: 2019.1.2f1, 2019.2.0b2
Note: The editor crashes when testing on 2019.3. Could not reproduce on 2018.4.0f1 because rectangular light works differently there. If you change the Light to Baked instead of Mixed - the issue is gone.
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Resolution Note:
Fixing "By design" since the feature works when using the correct setup