Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2
Issue ID
1230072
Regression
No
[HDRP] Scene view flickers, shows rendered image from material preview
Steps to repro:
1. open repro project
2. Open a scene
3. In project tab, select a material
4. In inspector tab, grab the slider for material preview
5. move the slider up and down until flickering occurs
Expected: no flickering, material preview render result cannot be seen in scene view tab
Actual: flickering, image of material preview is seen in scene view tab
NOTE: Repro on Mac Metal
Note: also repro with VT disabled in player settings
Repro:
2020.2.0a5.600 + HDRP (revision: bb4d1cba20a7cea60286c420cadc17b22051ec35 )
2020.1.0b13 + HDRP 9.0.0-preview.33
No repro: (not checked yet)
-
Resolution Note (2021.1.X):
This issue no longer occurs in 2021.1.0a5 (tested with latest HDRP from GitHub)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1267885