Search Issue Tracker
Fixed in 2021.3.9f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a1
Votes
0
Found in
2021.3.3f1
2022.1.5f1
2022.2.0a17
2023.1.0a1
Issue ID
UUM-6173
Regression
No
[HDRP] Sample code for Custom Pass Scripting is incorrect
Background:
https://unity.slack.com/archives/C6Y79CZM0/p1651533041475459
"The custom pass drawer sample code seems to have a bug. A portion of the code (highlighted) is repeated. This is from here: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@14.0/manual/Custom-Pass-Scripting.html
but I checked back until 12.1 and those seem to exhibit the same."
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2022.2):
Fixed here https://github.cds.internal.unity3d.com/unity/unity/pull/10899
as a part of this https://github.cds.internal.unity3d.com/unity/unity/pull/11632