Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2.0a18
Issue ID
1261836
Regression
Yes
[Accelerator] On creating prefab of the GameObject Editor crashes on AMD Radeon R9 200 Series GPUs
On creating prefab of the GameObject Editor crashes
Steps to Repro:
1. Create a new Project
2. Create Hierarchy > right-click > 3D > Cube
3. Create prefab of the newly created Cube
Expected Result: Prefab should be created
Actual Result: Editor crashes
Reproducible on: 2020.2.0a18
Working fine on: 2020.2.0a17, 2020.1.0b17
Environment: Windows 10 only
Note: The issue occurs only with AMD Radeon R9 200 Series GPUs only.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1263560