Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
10.1.0
Issue ID
1290615
Regression
Yes
[HDRP] NullReferenceException is thrown on adding Texture in "Density Mask Texture" under "Density Volume" component
On adding Texture in "Density Mask Texture" under the "Density Volume" component, the editor threw in the console
Steps to repro:
1. Create a new HDRP template project.
2. Hierarchy > right-click > Rendering > Density Volume
3. Inspector > Density Volume > Density Mask Texture > Texture > Add Texture
Actual Result:
NullReferenceException is thrown on adding Texture in "Density Mask Texture" under the "Density Volume" component
Expected Result:
No errors in the console.
Reproducible in:
2021.1.0a5, 2021.1.0a4 with Package Version 10.1.0.
2021.1.0a1 with Package Version 8.1.0
Working Fine in:
2020.2.0b11 with Package Version 10.1.0.
Note: Package Version 10.1.0 is not available in 2021.1.0a3 to 2021.1.0a1.
Environment:
Occurring on Windows 10 & mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Add comment