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Fixed in 2022.3.14f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0a15
Votes
0
Found in
2021.3.31f1
2022.3.11f1
2023.1.17f1
2023.2.0b14
2023.3.0a10
Issue ID
UUM-53676
Regression
Yes
HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD
Reproduction steps:
1. Open the attached "repro_IN-57283.zip" project
2. Open the "Assets/_Repro/TestScene" Scene
3. Enter the Play Mode
Expected result: Both "Texture2DArray" (upper right and lower right) textures match the "Texture2D" (upper left and lower left) textures (both look sharp)
Actual result: The "Texture2DArrayGrad" is blurry compared to "Texture2DGrad"
Reproduced with: 2022.2.0a8, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10
Not reproduced with: 2021.3.31f1, 2022.2.0a7
Reproduced on: Windows 10 (22H2)
Not reproduced on: No other environments tested
Notes:
- Reproducible in Player
- If you embed the HDRP package and manually edit the "ShaderVariables.hlsl" file, remove the override for "SAMPLE_TEXTURE2D_GRAD", and enter the Play Mode, the "Texture2DGrad" will be just as blurry as the "Texture2DArrayGrad"
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