Search Issue Tracker
Fixed in 12.x.x
Votes
0
Found in [Package]
7.6
Issue ID
1350026
Regression
No
[HDRP] Incorrect lighting on 7.x after project relaunch
Versions tested 2019.4.28f1 + 7.6 / 7.7
Steps to reproduce:
1) Download the repro project
2) Do not delete the library folder! Open the project with latest stable 2019.4
3) Relaunch the project
4) Observe white screen in game view, and broken lighting
Notes:
- Happens only on attached repro project. I could not repro on project created myself.
- Can happen right away but most of the time would require a project relaunch
- Entering playmode fixes the issue but not for everyone. Please check the slack thread.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment