Search Issue Tracker
Fixed
Votes
0
Found in [Package]
12.0.0
Issue ID
1339083
Regression
No
[HDRP] Incorrect exposure of Volumetric clouds planar reflection
Version tested: 2021.2.0a19 + HDRP 12.0
Steps to reproduce:
1) Open attached project
2) Make sure Exposure Control is enabled in HDRP settings
3) Observe that cloud reflections are looking correctly
4) Start the playmode
5) Observe that reflection becomes overexposed. Effect passes back to edit mode until camera moves away.
Note: Planar reflection works correctly in playmode without Exposure Control enabled.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Add comment