Search Issue Tracker
Fixed in 2021.3.23f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a5
Votes
0
Found in
2021.3.22f1
2022.2.0a16
2023.1.0a1
Issue ID
UUM-3153
Regression
No
[HDRP] Harsh edges on default volumetric clouds
Not sure if its a bug or just the default settings could be adjusted, but volumetric cloud edges are pretty harsh, especially when the sun is behind. Tried with and without Always refresh.
Repro:
1) Open the attached project
2) Go to game view and look at the edges of the clouds
Result: Edges are harsh.
Note, adding one image from repro project and other images as bonus from Template and Amalienborg
Reproduced on 2022.2.a16 with HDRP 14.0.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2023.1):
https://github.cds.internal.unity3d.com/unity/unity/pull/11365