Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-7587
Regression
No
[HDRP] [Gamecore] Terrain holes don't show up on Scarlett builds
Reproduces on: 2023.1.0a1, 2020.3.36f1
Steps to reproduce:
1) Simply open attached scene and build on Scarlett
2) Observe that holes are not visible in the build
Does not reproduce on Built in or URP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
Fixing this issue does not align with Unity's current priorities