Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1221813
Regression
No
[HDRP] Debug Mode undo from selection in dropdown box does not revert string to previous selection
Steps to reproduce:
1. Create a new HDRP project
2. Open Window -> Render Pipeline -> Render Pipeline Debug
3. Change any dropdown to another mode
4. Press control + z and observe that the scene view changes, but the selection in the debug window string is not updated
Expected result: Debug Mode undo from selection in dropdown box should revert string to previous selection
HDRP versions reproduced in: 9.0.0, 7.2.1
Reproduced in: 2020.2.0a1, 2020.1.0a24
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
Resolution Note:
Debug menu will be reworked in the future