Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2021.3.15f1
2022.1.24f1
2022.2.2f1
2023.1.0b1
Issue ID
UUM-23062
Regression
No
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce:
- Download attached project and open in Unity
- Build and Run project on a MacBook
- Observe overexposed HDR output
Note: Works fine on an external Dell monitor
Devices under testing:
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Monterey 12.6 (21G115)
Reproduced with:
2021.3.15f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
HDR output is supported on Mac only starting from 2023.1.0a22
Resolution Note (2023.1.X):
HDR output is supported on Mac only starting from 2023.1.0a22