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Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
1002293
Regression
No
HandleUtility.WorldToGUIPoint does not return accurate screen coordinates
Steps to reproduce:
1. Open “GUIPoint.zip” Unity project
2. Observe Scene view
Expected results:
HandleUtility.WorldToGUIPoint returns accurate screen position and Handles.DrawLine points to (0, 0, 0) world coordinates
Actual results:
HandleUtility.WorldToGUIPoint does not return accurate screen position and there is a small but noticeable offset from (0, 0, 0) world coordinates
Reproduced in: 2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1, 2017.1.0a1
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