Search Issue Tracker

Active

Under Consideration for 6000.7.X

Votes

0

Found in

6000.0.80f1

6000.3.20f1

6000.5.5f1

6000.6.0b5

6000.7.0a3

Issue ID

UUM-147439

Regression

No

Handles API render in a wrong location when using a subwindow with PreviewRenderUtility

Handles/Gizmos

-

How to reproduce:
1. Open the attached "IN-147602_URPLTS.zip" project
2. In the Project tab, double-click on the "NewScenario" asset to open it in the custom Animation Auditor window
3. At the bottom of the Animation Auditor window, on the timeline, press either the purple or yellow dot
4. Adjust the Animation Auditor viewport (Zoom out, rotate view) until gizmo handles become visible
5. Observe the Animation Auditor viewport

Actual result: Gizmo handles are offset from the character model in the middle and usually rendered in the bottom left corner
Expected result: Gizmo handles render on the character model

Reproducible with: 6000.0.0f1, 6000.0.80f1, 6000.3.20f1, 6000.5.5f1, 6000.6.0b5, 6000.7.0a3

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.