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Votes
0
Found in
2023.1.0a9
2023.2.0a1
Issue ID
UUM-3331
Regression
No
Hair transmission works incorrectly when using the Physical Hair Shader with Cards Geometry type
How to reproduce:
1. Open the attached project "Hair Transmission problem.zip"
2. Open the "OutdoorsScene" Scene
3. Open the "Test Hair" Shader Graph from the Assets folder
4. Make sure the Material Type is set to "Physical"
5. Open the Scene window and position the Camera so the "GameObject" with the attached hair would block the sun
Expected result: The hair appears gray
Actual result: The hair appears white and shiny
Reproducible with: 12.0.0 (2021.2.0b15), 12.1.6 (2021.2.19f1, 2021.3.1f1), 13.1.7 (2022.1.0b16), 14.0.2 (2022.2.0a10)
Could not test with: 7.7.1 (2019.4.38f1), 10.8.1 (2020.3.33f1), 11.0.0 (2021.2.0a3) - Material Type selection in the Shader Graph is not available
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Resolution Note:
This is more a feature request than a bug. We will track this as feature development