Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.1f1
Issue ID
919315
Regression
Yes
Graphics.Blit with camera rendering to texture not taking Tilling and Offset of material into account
Steps to reproduce:
1. Open user attached project (TilingIssues)
2. Open "test" scene
3. Select the "rt" render texture from the hierarchy
4. Observe that the tilling is 1 even though the "post" material is set to 4
Expected result: texture tilling should be properly functioning
Reproduced in: 2017.2.0a4, 2017.0.1b9, 5.6.1f1, 5.6.0p2
Not reproduced in: 5.6.0p1, 5.5.3p3
Regression since: 5.6.0p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #910070