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By Design

Votes

0

Found in

2022.2.2f1

2023.1.0a24

2023.2.0a2

Issue ID

UUM-26864

Regression

No

Global Illumination is not shown when closing and reopening a scene

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Reproduction steps:
1. Open “ProjectBrave” project
2. Open “_ProjectBrave/Scenes/Combat/Test Level/Combat Test” Scene
3. In the top menu select Window > Rendering > Lightning
4. In the Lightning Window press “Generate Lightning” and wait until the process finishes
5. Observe that Global Illumination is visible in the Scene View
6. Open “_ProjectBrave/Scenes/Combat/Combat Initialization” Scene
7. Open “_ProjectBrave/Scenes/Combat/Test Level/Combat Test” Scene
8. Observe the Scene View Window

Expected results: Global Illumination is present
Actual Results: Global Illumination is not visible

Reproducible with: 2022.2.2f1, 2023.1.0a24, 2023.2.0a2
Could not test with: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1
(error CS0246: The type or namespace name 'MultiColumnListView' could not be found (are you missing a using directive or an assembly reference?))
(error CS0117: 'UnsafeUtility' does not contain a definition for 'IsNativeContainerType')

Reproduced on: Intel MacOS 13.1

  1. Resolution Note:

    This is by design. The scene in the repro project is recreating the static geometry from scratch on each scene load. This is incompatible with how lighting data references scene objects.

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