Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
861866
Regression
Yes
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce:
1. Open the attached project
2. Make sure that graphics API is set to Gles 3
3. Build and run on Android device
Result: Model is not rendered (only eyebrows are visible)
Reproducible: 5.5.0f3, 5.5.1p3, 5.6.0b8
Not reproducible: 5.4.4p2
DUT(reproducible):
OpenGLES3
LG G5 [LG-H850], Qualcomm Snapdragon 820, Adreno 530, OS 6.0.1
Motorola Moto G (4), Qualcomm Snapdragon 617, Adreno (TM) 405, OS 6.0.1
Samsung Galaxy S7 [SM-G930V], Qualcomm Snapdragon 820, Adreno 530, OS 6.0.1
DUT(not reproducible):
OpenGLES2, OpenGLES3
Samsung Galaxy S 5 Neo [SM-G903F], Samsung Exynos 7 Octa, ARM Mali-T720, OS 6.0.1
Galaxy S III LTE (T-Mobile) [SGH-T999L] Qualcomm Snapdragon S4, Adreno 225, OS 4.1.1
iPhone 6+ (iOS 10.1)
OpenGLES2
LG G5 [LG-H850], Qualcomm Snapdragon 820, Adreno 530, OS 6.0.1
Motorola Moto G (4), Qualcomm Snapdragon 617, Adreno (TM) 405, OS 6.0.1
Samsung Galaxy S7 [SM-G930V], Qualcomm Snapdragon 820, Adreno 530, OS 6.0.1
WON'T FIX: this issue is Adreno drivers bug and it is no longer reproducible with Android 7.0. Issue only happens when the same vectorized matrix is being used in both vertex and fragment shader. Such case works correctly only if all 4 vectors of the matrix are being used within both vertex and fragment shaders. Non vectorized matrices work correctly. Resolving as "won't fix", because it's rare case and switching shaders generation to non vectorized matrices could potentially cause other issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment