Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.3p2
Issue ID
775841
Regression
No
Getting "Unable to create animatable SpriteRenderer component" error when drag&dropping sprite in Animation Window
Getting "Unable to create animatable SpriteRenderer component" error when drag&dropping sprite in Animation Window.
1. Open scene untitled.
2. Open animation window.
3. Uncollapse Character_ready hierarchy and select the "Upper torso" element. If there was a selection in the animation window, make sure to select something else (e.g. Main Camera) and select the "Upper torso" again.
4. Uncollapse skater_sprite_sheet sprite sheet in the project folder.
5. Drag & drop a sprite in Head:Sprite property in the dopesheet.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
richardthere
Jun 18, 2016 12:21
I am getting this same error. Here it says that is fixed on Unity 5.4.0 but as far as I know the last version is 5.3.5. Could someone help me to solve this problem?