Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2023.1.0a10
2023.1.0a14
2023.1.0a18
Issue ID
UUM-18620
Regression
Yes
"(GetStatus) Cannot get non-existing progress id 5." error is thrown when the "Compiling compute variants" process is completed
To reproduce:
- Open Unity Hub and create project with the "3D Sample Scene (HDRP)" Template;
- When the project is opened switch to the Game view;
- Wait until the "Compiling compute variants" process is completed;
- Check Console;
Expected result: There're no Errors or Warnings;
Actual result: Error "(GetStatus) Cannot get non-existing progress id 5." is printed in the Console
Notes:
- This error is clearable;
- Cannot find regressed version cause bellow 2023.1.0a10 project starts crashing upon opening;
- No repro on M1;
Reproducible in Unity 2023.1.0a10, 2023.1.0a14, and 2023.1.0a18
Not reproducible in Unity 2022.2.0b12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Can't repro (Jarko)
Resolution Note (2023.1.X):
Can't repro (Jarko)