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Duplicate
Duplicate in 6000.6.X
Votes
0
Found in
6000.0.69f1
6000.3.10f1
6000.4.0b11
6000.5.0a8
6000.6.0a2
Issue ID
UUM-137152
Regression
No
Geometry burn-in artifacts are visible when running a Web Build and GPU Resident Drawer is enabled
How to reproduce:
1. Open the attached "IN-135450" project
2. Build and run for Web
3. Click Play
4. Wait for the cutscene to finish
5. Press escape key and select settings
6. Set the graphics quality settings to high
7. Walk to the fence(using WASD keys)
8. Move the mouse to the left
9. Observe the device screen
Actual result: Geometry burn-in artifacts are visible
Expected result: No visual artifacts are visible
Reproducible with: 2023.2.0a16, 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8
Could not test with: 2023.1.0a10 (Stuck on Initial Database Refresh)
Reproducible on: macOS 26.3 (M1 Max)
Not reproducible on: No other environments tested
Note: Does not reproduce in the editor or in the macOS build
-
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.
Thank you for helping us improve Unity!-- The original bug has been fixed and is in the currently process of being backported.
-
Resolution Note (6000.6.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.
Thank you for helping us improve Unity!-- The original bug has been fixed and is in the currently process of being backported.
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This is a duplicate of issue #UUM-135867