Search Issue Tracker
Won't Fix
Votes
1
Found in
4.5.0b1
Issue ID
587989
Regression
No
generated 2d polygon colliders look strange
To reproduce:
1. Open attached project
2. Open test scene
3. Inspect generated and edited collider gameobjects
Expected result: An auto generated 2d polygon collider should look a lot more like "edited collider" and not so strange/broken as "generated collider"
Actual result: Auto generated 2d polygon collider looks like "generated collider"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment