Search Issue Tracker
Fixed
Votes
12
Found in
5.2.1f1
Issue ID
739221
Regression
No
[Freeze] Generate Lightmap UV's takes too long on certain model
Steps to reproduce:
1. Open attached project.
2. Select the wallCanyon_01LoA asset in the assets folder.
3. Open the model tab in the inspector
4. Select Generate Lightmap UV's & hit apply
5. Unity freezes
Reproduced with Windows 10 (64 bit) on 5.3.0b3 (b6181bece87a) and 5.2.1f1 (44735ea161b3)
OSX 10.11 using 5.3.0f1 (b948b362cb65)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
softone
Feb 22, 2016 18:41
I can confirm that also 5.3.2p4 effectively hangs for several hours with certains models. Would it be possible to make this non-blocking and add some kind of progress or "alive" meter?
Actiview
Feb 01, 2016 12:02
Encountering same problem!!! Please FIX THIS, I can't bake my scene like this...
piojox11
Jan 29, 2016 10:45
I just upgraded, and importing these assets still hangs the editor in Unity 5.3.2.
cgoodrow
Jan 22, 2016 22:47
This is occurring in unity 4.6.8p1
Udit_N
Jan 05, 2016 09:55
Using 5.3.1, still getting the same error, this bug is since 5.2 ver, is it fixed or not? I tried to import it after deleting heavy meshes from my scene but theres no any difference. Please help!!
canis
Dec 29, 2015 05:14
using 5.3.1p1 still have same issue