Search Issue Tracker

Won't Fix

Votes

0

Found in [Package]

1.3.0

1.4.0

Issue ID

NCCBUG-199

Regression

No

"Generate Default Network Prefab List" does not stay disabled and DefaultNetworkPrefabs.asset is created when reopening the Editor

Package: Multiplayer Netcode for GameObjects

-

Reproduction steps:
1. Create a new project
2. Install “Netcode For GameObjects” package through Package Manager
3. Go to “Edit\Project Settings\Netcode For GameObjects” and disable “Generate Default Network Prefab List”
4. Delete “Assests\DefaultNetworkPrefabs.asset”
5. Close the editor and open the project again

Expected result: “Generate Default Network Prefab List” is disabled and “DefaultNetworkPrefabs.asset” is still deleted
Actual result: “Generate Default Network Prefab List” is enabled and sometimes “DefaultNetworkPrefabs.asset” is created again

Reproducible with: 1.3.0 (2020.3.48f1, 2021.3.26f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13) 1.4.0 (2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17)

Reproducible on: macOS Ventura 13.2.1 (Intel), Windows 10 (by the reporter)

  1. Resolution Note:

    There are no fixes planned for this Bug

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.