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Votes
1
Found in
2.0.0-pre.1
Issue ID
UUM-136700
Regression
No
Gateway: Relay binary not copied to ~/.unity/relay/ on Editor startup (macOS)
Description
According to the documentation, the Relay binary should automatically be copied to {{~/.unity/relay/}} when the Unity Editor starts. However, this does not occur when using Unity Editor 6000.3.10f1 with Assistant 2.0.0-pre.1 installed on macOS.
Because the binary is not copied, MCP configuration fails when attempting to use it with Claude Desktop.
Steps to Reproduce
- Install Unity Editor 6000.3.10f1.
- Install Assistant 2.0.0-pre.1.
- Start the Unity Editor.
- Check the directory {{{}~/.unity/relay/{}}}.
Expected Behavior
The Relay binary is automatically copied to {{~/.unity/relay/}} during Editor startup.
Actual Behavior
The Relay binary is not copied, and the directory remains empty or missing.
Additional Notes
- No relevant errors appear in the Unity Console.
- The “Locate Server” button in Project Settings did not work for locating the binary.
- Manually copying the binary via Finder did not resolve the issue.
- The issue was eventually resolved by copying the binary via Terminal from the package folder.
Environment
- OS: macOS
- Unity Editor: 6000.3.10f1
- Package: Assistant 2.0.0-pre.1
Comments (1)
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felixha
Mar 25, 2026 19:01
i am also experiencing this problem as well. if i may ask, how did you resolve the problem by copying it? i copied it with:
cp -R '/Users/<name>/Unity/<game_name>/Library/PackageCache/com.unity.ai.assistant@<hash>/RelayApp~/relay_mac_arm64.app' ~/.unity/relay