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Fixed
Fixed in 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0b1, 6000.5.0a2
Votes
1
Found in
6000.0.59f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
6000.5.0a1
Issue ID
UUM-120684
Regression
Yes
GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
How to reproduce:
1. Open the “IN-112918_HiddenObjectsBug“ project
2. Make sure the Eye icon in Scene view is disabled
3. Click the Eye icon next to the Scene name in the Hierarchy
4. Observe Scene view
Expected result: GameObjects do not disappear
Actual result: GameObjects disappear
Reproducible with: 2023.3.0b7, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Not reproducible with: 2023.3.0b6
Reproducible on: macOS 15.6.1 (M1 Max), Windows 11 (by user)
Not reproducible on: no other environments tested
Notes:
- Terrain GameObject does not disappear from Scene view
- This issue sometimes does not reproduce, but after reenabling “GPU Resident Drawer” and clicking the Eye icon in Scene view a few times causes it to happen again
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Resolution Note (fix version 6000.5.0a2):
Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer.
Resolution Note (fix version 6000.4.0b1):
Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer.
Resolution Note (fix version 6000.3.0f1):
Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer.
Resolution Note (fix version 6000.2.14f1):
Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer.
Resolution Note (fix version 6000.0.63f1):
Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer.