Search Issue Tracker
Fixed in 2022.1.X
Votes
2
Found in
2019.4
2020.3
2020.3.15f2
2021.1
2021.2
2022.1
Issue ID
1360890
Regression
No
GameObject Hierarchy order is inconsistent between Scene and Prefab when a child is not applied to the Prefab
How to reproduce:
1. Open the attached project (Hierarchy.zip)
2. Open scene Scenes/SampleScene
3. In the Hierarchy window, select the GameObject "Sort Issue" and expand it
4. Observe the sorting of the GameObject's children
5. In the Project window, select the Prefab "Sort Issue" and open it by double-clicking
6. Observe the sorting in the Hierarchy window
Expected result: the order is consistent between the Prefab and the GameObject in the Scene
Actual result: the order is different
Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.20f1, 2021.2.0b9, 2022.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a15