Search Issue Tracker
Won't Fix
Votes
1
Found in
5.6.0f1
Issue ID
895726
Regression
No
Game object partially falls through convex mesh collider
Steps to reproduce:
1. Download MeshColliderTest.zip
2. Open "bug" scene
3. Enter play mode
Expected results: Game object doesn't fall through floor
Actual results: Game object partially falls through floor then gets push out
Note: this issue is reproducible near convex mesh collider's edges.
Reproduced with: 2017.1.0a5, 5.6.0f2, 5.5.3f1
Not reproducible with: 5.4.5p1, 5.3.8f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment