Search Issue Tracker
Active
Votes
0
Found in [Package]
0.51.0-preview.32
Issue ID
1420263
Regression
No
GameObject with "Convert and Inject GameObject" is duplicated when other GameObject "ConvertToEntity" is selected in Play Mode
How to reproduce:
1. Open the attached project "1420263"
2. Open "New Scene" Scene
3. In Hierarchy select "Cube" GameObject
4. In Inspector select "ConvertToEntity" and make "Conversion Mode" as "Convert and Inject GameObject"
5. Enter Play mode
6. In Hierarchy select "gg" GameObject and in Inspector select "ConvertToEntity"
7. Observe the Hierarchy window
Expected result: "Cube" GameObject doesn't duplicate
Actual result: "Cube" GameObject duplicates
Reproducible with: 0.17.0-preview.42, 0.50.1-preview.2, 0.51.0-preview.32 (2020.3.37f1)
Reproducible on: Windows 10 Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Add comment