Search Issue Tracker
Fixed
Fixed in 2022.3.11f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8
Votes
0
Found in
2022.3.9f1
2023.1.14f1
2023.2.0b10
2023.3.0a5
Issue ID
UUM-49234
Regression
Yes
Freeze/silent crash when a GameObject containing a Camera Component is selected in the Hierarchy in a specific project
Reproduction steps:
1. Open the attached project “CrashRepro”
2. Open the ”GameScene” Scene
3. In the Hierarchy select “MainCamera” or “BackGroundCamera” GameObject
Expected result: GameObject is selected
Actual result: Editor freezes and then crashes
Reproducible with: 2022.3.9f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5
Not reproducible with: 2021.3.30f1, 2022.3.8f1
Reproducible on: macOS 13.5.1 (M1 Max), macOS 13.5.2 (Intel)
Not reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails with "Shader error in 'BK/StandardLayered" when using a custom shader
- Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with the Editor in a specific Scene
- Packman: "My Assets" filters section doesn't rescale on filter sections collapse
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
Add comment