Search Issue Tracker
Fixed in 2021.3.44f1
Fixed in 2021.3.X, 2022.3.X, 2023.3.X, 2023.3.0a16
Votes
0
Found in
2021.3.31f1
2022.3.11f1
2023.1.17f1
2023.2.0b14
2023.3.0a10
Issue ID
UUM-53430
Regression
No
Frame rate becomes lower after turning vertical sync on and off when in the Player on macOS
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project (File > Build And Run)
3. Observe the frames per second “FPS:” value visible in the top left corner in the Player before doing any changes
4. Press the “SPACEBAR” keyboard key 2 times to change the “V-sync: 0” value to “V-sync: 1” and then back to “V-sync: 0”
5. Observe the frames per second “FPS:” value
Expected result: Frames per second “FPS:” value goes back to how it was before the “V-sync” changes
Actual result: Frames per second “FPS:” value drops by ~15% and is lower compared to how it was before the “V-sync” changes
Reproducible with: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10
Reproducible on: macOS Ventura 13.6 (M1 Max), macOS Sonoma 14.0 (Intel)
Not reproducible on: Windows 11
Note:
-Could not reproduce the issue in the Play mode
-On M1 Max macOS the frame rate changes from ~130 fps to ~110 fps, on Intel macOS the frame rate goes from ~98 fps to ~80 fps
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment