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Fixed in 6000.3.6f1
Fixed in 6000.4.0b6, 6000.5.0a5
Under Consideration for 6000.2.X, 6000.3.X
Votes
0
Found in
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-131482
Regression
Yes
Frame Debugger "Levels" value fields resize unpredictably when changing between events
Steps to reproduce:
- Create a new Unity project using a 3D Universal Template
- Open the Frame Debugger window (Window > Analysis > Frame Debugger)
- Enable the Frame Debugger
- Move through the events (with slider or arrow buttons)
- Observe the "Levels" value fields
Actual results: Value fields change size, become bigger/smaller with different events selected, for no apparent reason
Expected results: Value fields remain the same consistent size, no matter the selected event
Reproducible with versions: 6000.2.0a5, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with versions: 6000.0.65f1, 6000.2.0a4
Reproducible on: Windows 11
Not reproducible on: macOS 26.1 (M1 Pro)
Note:
- After the regression, the field generally seems a lot bigger, even though I would assume there is no need to have the field as big as it is now
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Resolution Note (fix version 6000.3.6f1):
Fixed in 6000.3.6f1
Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.3.6f1
Resolution Note (fix version 6000.4.0b6):
Fixed in 6000.4.0b6