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Fixed in 6000.3.6f1

Fixed in 6000.4.0b6, 6000.5.0a5

Under Consideration for 6000.2.X, 6000.3.X

Votes

0

Found in

6000.3.3f1

6000.4.0b3

6000.5.0a4

Issue ID

UUM-131482

Regression

Yes

Frame Debugger "Levels" value fields resize unpredictably when changing between events

Graphics Debugging Tools

-

Steps to reproduce:

  1. Create a new Unity project using a 3D Universal Template
  2. Open the Frame Debugger window (Window > Analysis > Frame Debugger)
  3. Enable the Frame Debugger
  4. Move through the events (with slider or arrow buttons)
  5. Observe the "Levels" value fields

Actual results: Value fields change size, become bigger/smaller with different events selected, for no apparent reason

Expected results: Value fields remain the same consistent size, no matter the selected event

Reproducible with versions: 6000.2.0a5, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Not reproducible with versions: 6000.0.65f1, 6000.2.0a4

Reproducible on: Windows 11
Not reproducible on: macOS 26.1 (M1 Pro)

 

Note:
- After the regression, the field generally seems a lot bigger, even though I would assume there is no need to have the field as big as it is now

  1. Resolution Note (fix version 6000.3.6f1):

    Fixed in 6000.3.6f1

  2. Resolution Note (fix version 6000.5.0a5):

    Fixed in 6000.5.0a5

  3. Resolution Note (fix version 6000.5.0a5):

    Fixed in 6000.3.6f1

  4. Resolution Note (fix version 6000.4.0b6):

    Fixed in 6000.4.0b6

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