Search Issue Tracker
Won't Fix
Votes
0
Found in
4.6.0b5
Issue ID
597696
Regression
No
Foldout behavior is inconsistent between components and EditorGUI.Foldout
Steps to reproduce:
1. Create a project which has Editor script from http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.LabelField.html
2. Click on menu "Examples" -> "Foldout Usage"
3. Select any gameObject, foldout example should show its name.
4. Clicking on name will not fold-out the Foldout, but clicking on arrow next to the name will. This behavior is not consistent with the way foldouts in Inspector work - clicking anywhere in the horizontal area of a foldout's arrow toggles the component to fold out.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment