Search Issue Tracker
By Design
Votes
0
Found in
5.3.3f1
Issue ID
778934
Regression
No
Folder which contains ".Framework" in its name doesn't import DLL files
Steps to reproduce:
1. Download and open attached project "Folder Bug.zip"
2. Notice in project browser that is folder called "Plugins" which has two more folder in it "Framework" and "My.1Framework"
Both of them has identical "System.Data.Dll" file in them and everything works as expected
3. Rename "My.1Framework" to "My.Framework"
Actual result: Notice that DLL file inside is no longer recognized
Expected result: DLL is recognized regardless of the folders name
Tested and reproduced on:
Windows 10
Unity 5.1.4f1, 5.2.4p1, 5.3.3p3, 5.4.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment