Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0f2
Issue ID
673192
Regression
Yes
[Final Gather] Lightmap baking fails if baked twice
1. Open attached project
2. Open test2 scene
3. Clear lighting
4. Uncheck final gather
5. Build lightmap
6. Check final gather
7. Build lightmap
8. Error will be thrown and bake will fail
Note: if it won't fail baking, then repeat steps 4-7, 3 times.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment