Search Issue Tracker
By Design
Votes
0
Found in
2021.3.37f1
2022.3.24f1
2023.2.18f1
6000.0.0b14
Issue ID
UUM-69529
Regression
No
FBX sub-prefabs are not shown when searching for them through the Object Picker window
How to reproduce:
1. Open the “FbxReference.zip” project
2. Open the “SampleScene“
3. Select the “ReferenceTest” GameObject in the Hierarchy
4. Click the Object Picker for the “Reference“ field of the “Prefab Reference“ Component
5. Observe the Object Picker window
Expected results: The available FBX Sub-Prefabs are accessible
Actual results: Only the parent FBX Prefab is available from the Object Picker
Reproducible in: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14
Reproduced on: Windows 11 Pro (23H2), macOS 14.4.1 (By reporter)
Not reproduced on: No other environment tested
Notes:
- The FBX sub-Prefabs can be dragged on the field from the Project window
- Regular Prefabs can be accessed through the Object Picker window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note:
We don't show nested assets GameObjects when searching to avoid having a lot of noise in the results. More info and screenshots with both behaviours in https://unity.slack.com/archives/C05GGGKTWAF/p1713179865079529