Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
889310
Regression
No
FBX importer hangs
This bug is relative to upgrading a project with Hololens support.
You'll need Unity Editor with Metro Editor Extensions available and Hololens target selected.
---
FBX hangs on importing assets from project found at https://oc.unity3d.com/index.php/s/jeDSZtvuklf3jtF
Email snippet from user:
"We use it for some automated tests, but we haven’t been able to import it into the latest 5.6 unity editors due to a hang importing an fbx (though not always the same one, currently I’m seeing LxpContent\RoundUp\Models\Orbus_retryButton_msh.fbx hang). It would be great to use our project for automation again, though also other users are likely going to get bit by whatever if afflicting us (and this is the only project we know of having the problem… which is weird)."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder windows text rendering breaks when using Rich text combined with an underlined emoji
- [Linux] Crash on mono_runtime_invoke when executing a specific script
- Installing the HDRP Water Samples doesn't notify the user to enable the "Water" on HDRP Asset
- Persistent Memory Leak in `ChunkDrawCommandOutput` and `CullingSplits.InitializeSplits`
- 1 KB or more of GC is allocated when Debug logging
Add comment