Search Issue Tracker
Fixed in 3.2.0-preview.2
Votes
0
Found in [Package]
2.0.3
Issue ID
1193945
Regression
No
[FBX Exporter] GameObjects with identical Materials and Meshes names export and re-import as a single material/mesh
How to reproduce:
1. Open attached project ("FBXExporter.zip")
2. Open SampleScene scene
3. In Hierarchy window right-click ExportTest Game object
4. Select menu option "Export To FBX..." and export it
5. Add exported FBX file to the scene
Expected result: Exported FBX is same as in Scene
Actual result: Exported FBX
Reproducible with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b12, 2020.1.0a14
Not reproducible with: 2017.4.34f1 (Package manager was not present)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note (fix version 3.2.0-preview.2):
Fixed with 2018.4.24f1 (3.2.0-preview.2)